A: This works by replacing some instructions in the «load new area» function that manipulate Mario’s «next location» value, to jump to new, custom code I injected. The custom code does it’s thing (replaces the «next» location value with the RNG value so that it’s randomized), and returns back to the «load new area» function, right where it left off.
Q: Can I test some betas in the future?
A: Sure, hit me up on discord: finap13#9627.
Q: Any future projects?
A: Yes, I am currently working on an All Cards practice ROM.